0.6.0.1 (Final Fantasy Distant Memories)
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Job system
- Added 31 total jobs
- Jobs are unlocked by using one of the 4 elemental crystals
- Each job starts with 1 ability and you can gain AP to increase the job level to a max of 4
- Every enemy / boss gives AP when defeated
- The Job UI is accessed by an item dropped by any of the Four Fiends
- You must set a hotkey to use job skills
- Bard has it's own hotkeys for song swapping
Music
- Added ~160 tracks to the mod
- The default Shuffle setting means that in any vanilla biome, the mod will play one of several songs, and then swap to another randomly when the song is done playing
- You can enable or disable custom music in the ModConfig menu for each biome
- You can also use the Headphones item (You start with it, buyable from Shopkeep also) to pick and choose songs to play
- Some songs are hidden features and play only at certain times
New Content
- Added additional outfits, up to ~144 now
- Added book for Final Fantasy Crystal Chronicles outfits
- Added the Four Fiends from FF4 as bosses
- Defeating any fiend unlocks a set of jobs, but also levels up the rest of the fiends
- Each time the fiends level up, they drop additional loot
- Level 3 and 4 are intended for hardmode but it's possible to summon them in pre-hm and get access to loot you are not normally able to
- Added the Cactuar, Jumbotuar and Gigantuar enemies, they give much more EXP than normal
- Added the Metal Cactuar, Jumbotuar and Gigantuar enemies, they give much more AP than normal
- Added Mist Dragon as a miniboss that spawns randomly in the underground area
- Added Goblin enemies to the vanilla Goblin invasion, you can get the goblin summon from them
- Added loot to Chocobo mob enemies spawned by Fat Chocobo
- Added additional loot to Typhon and Phantom Train
- Added additional boss summon items
- Blitzballs are now a weapon type
- Added additional character outfit abilities
Bugfixes
- Too many to name, just a lot of things have been resolved lol