Celestial Rune
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Celestial Rune
Statistics
Type | Accessory – Crafting material |
---|---|
Tooltip | Grants immunity to Marked for Death You may periodically fire additional attacks depending on weapon type Taking damage creates a friendly Ancient Vision to attack enemies 'A fallen enemy's spells, repurposed' |
Inflicts Debuff | Daybroken |
Debuff duration | 4 seconds(Fireball) |
Debuff tooltip | Incinerated by solar rays |
Inflicts Debuff | Electrified |
Debuff duration | 3 seconds (Lightning Arc) |
Debuff tooltip | Moving hurts! |
Inflicts Debuff | Frostburn |
Debuff duration | 4 seconds (Ice Mist and Ice Spike) |
Debuff tooltip | It's either really hot or really cold. Either way it REALLY hurts |
Rarity | |
Sell | 7 |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Lunatic Cultist (Eternity Mode) | 1 | 100% |
The Celestial Rune is a Hardmode accessory exclusive to Eternity Mode. It is always dropped by the Lunatic Cultist. When equipped, all attacks fire additional projectiles depending on the class of weapon used, each attack themed after one of Lunatic Cultist's attacks. Melee weapons fire three homing fireballs, ranged weapons shoot out three lightning arcs, magic weapons will fire a ball of Ice Mist, and minions will summon an Ancient Vision on enemy hit. All support attacks have a base damage of 50, which scales with their respective weapon damage type. Taking damage spawns an Ancient Vision minion, no matter the player's class. This minion has a base damage of 40 which scales with summon damage boosts.
Crafting
Used in
Result | Ingredients | Crafting station |
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History
- 1.4: Fixed a bug where it would not spawn Ancient Visions on hit.
- 1.1.1: Sprite added.
- 1.1.0: Removed immunity to Hexed.
- 0.7.0: Added bonus attacks.
- 0.6.0: Introduced.