Weapons (Calamity Entropy)

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Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. Calamity Entropy adds a large number of new and unique weapons for players to use. Many are upgrades to existing weapons and others are unique.

Melee weapons

Swords

Swords are melee weapons which can be divided into 2 basic categories: Shortswords, and Broadswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than shortswords.

Yoyos

Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor.

Pre-Hardmode Yoyos

Chainsaws

Pre-Hardmode Chainsaws
Hardmode Chainsaws
Post-Moon Lord Chainsaws

Other

These are melee weapons that possess unique means of attack. Most also launch projectiles.

Ranged weapons

Bows

Bows are ranged weapons that fire arrows as Ammunition. Although several bows deal no knockback, the arrows do.

Hardmode Bows
Post-Moon Lord Bows

Launchers

Launchers are ranged weapons that fire Rockets and similar explosive ammunition.

Pre-Hardmode Launchers
Post-Moon Lord Launchers

Magic weapons

Staffs

Staffs are magic weapons that are mainly used to deal damage via a projectile attack.

Pre-Hardmode Staffs
Post-Moon Lord Staffs

Tomes

Tomes are magic weapons that are mainly used to deal damage via a projectile attack.

Post-Moon Lord Tomes

Other

Summon weapons

Minions

These weapons summon minions to attack enemies.

Pre-Hardmode Minions
Hardmode Minions
Post-Moon Lord Minions

Whips

Whips are summon weapons that can be swung in front of players, and apply damage-boosting effects when striking an enemy. They also serve to call the attention of minions to the enemy struck by the whip, allowing you to focus your summons on one entity while multiple are nearby. Although dealing summon damage, they can receive the effect of Melee speed bonuses and Flasks.

Pre-Hardmode Whips

Rogue weapons

Daggers

Daggers are rogue weapons that when thrown release projectiles that damage enemies.

Post-Moon Lord

Javelins

Javelins are rogue weapons that when thrown release a larger projectile than a Dagger.

Post-Moon Lord

Others

Hardmode
Post-Moon Lord

Other weapons

These weapons don't fall into any class.

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