Game Changes (Calamity Community Remix)
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Calamity: Community Remix makes a variety of changes to both the base game and the Calamity Mod.
Changes will be organized based on its ability to be configured or reverted.
- Anomaly 109 Changes can be toggled by the Anomaly 109 item through its menu.
- Ordinary Changes are usually world generation or features that can be modified through internal gameplay methods or the mod's configuration.
- Unmodifiable Changes cannot be reverted by any conventional means except through editing the mod source, the localization files, or another mod.
Anomaly 109 Changes
Items
- Many items have their visual appearances and effects changed.
- Cosmilite Bars are tiershifted to directly after defeating the Moon Lord
- All items made with just Cosmilite Bars now have the
rarity
- Weapons made with just Cosmilite Bars have their damage decreased by 30%.
- The Devourer of Gods no longer drops Cosmilite Bars, bars are now crafted using Cosmilite Slag which generates on planetoids after defeating the Moon Lord.
- All items made with just Cosmilite Bars now have the
- Enchanted Swords start off as Disenchanted Swords which cannot fire any projectiles. After defeating The Hive Mind/The Perforators, the sword is automatically turned into an Enchanted Sword.
- Hive Tumors and Perforator Cysts now drop Demonite Ore/Crimtane Ore upon being killed. Both of their respective bosses are now summoned by dropping Shadow Scales/Tissue Samples onto Grimesand.
- Fearmonger armor changes:
- No longer craftable.
- Now obtained by having enemies walk over Grimesand at a 10% chance per piece.
- Defense values decreased to 18 total.
- Sell values decreased to 36 total.
- All pieces now have the
rarity.
- The following effects are added on top of the armor's existing effects:
- Maximum mana is reduced by 60.
- Maximum health is reduced by 100.
- Summoner damage is decreased by 20%.
- All other damage is decreased by 25% while a minion is active.
- The Panic Necklace effect is disabled.
- The player's eye glows.
- The following effects replace the armor's existing effects:
- Life regeneration is increased by 2.
- Max minions are increased by 1.
- Galactica Singularities are no longer craftable. They are now obtained by opening Side Gars which are fished from Space in Godseeker Mode.
- All permanent health and mana upgrades have had their recipes removed with new obtainment methods added:
- Blood Oranges can be obtained by dropping Apples in Water during a Blood Moon after defeating all three mechanical bosses.
- Miracle Fruits generate as placed tiles on Jungle planetoids after defeating Golem.
- Elderberry can be obtained by doing Dye Trader quests after defeating Providence.
- Dragonfruits can be obtained by opening up Sky Crates/Azure Crates while a Wyvern is currently chasing you and Yharon has been defeated.
- Comet Shards drop from Novas if they ram into Astral Ore.
- Ethereal Cores drop from the Astral Beacon when right clicked with a Bloody Vein.
- Phantom Hearts randomly spawn shooting upwards in the Dungeon in Godseeker Mode.
- All Rogue javelins are now swung like spears, with the spear hitbox being able to deal damage.
- Seafood can no longer be used to summon the Aquatic Scourge. It is now summoned by throwing 22 Chum Buckets into the Sulphurous Sea.
- The Starbuster Core is now obtained by getting a Unicorn and Stellar Culex to touch each other, dropping the item upon collision and killing both.
- Uelibloom Ore no longer generates. It is now obtained by opening Rear Gars which are fished from the underground Jungle after defeating Providence.
Entities
- Many enemies and bosses have their visual appearances and effects changed.
- Certain entities will have the names changed.
- Specific bosses send new dialog through the game chat.
- If Duke Fishron exits the horizontal world border, the Baron Strait biome is generated, covering that side of the world's ocean.
- Killing Golem for the first time generates the Plagued Jungle.
- The Plaguebringer Goliath enrages and spews out rockets everywhere constantly if brought outside of the Plagued Jungle.
- Killing Ravager for the first time generates Life Hearts across the caverns.
- Reaper Sharks no longer drop Reaper Teeth, they are now obtained by opening Front Gars which can be fished from the Sulphurous Sea after defeating Polterghast.
- Upon reaching 50% health in pre-Hardmode, the Wall of Flesh turns into a Fleshmullet. Killing the Fleshmullet activates all usual effects from killing the Wall of Flesh.
- Astral and Hallowed Shrines as well as the Cavern Strain generate upon entering Hardmode.
Other
- An extra double jump is given that is prioritized before every other double jump.
- Dyes give the player bonus stats.
Ordinary Changes
World Generation
- The Dungeon's entire structure is replaced by Stratus Bricks and dungeon bricks of different types cover them in random splotches.
Unmodifiable Changes
Items
- Many accessories now inherit the effects of and use more accessories in their recipes. All listed effects are inherited by their upgrades.
- Grand Gelatin now uses the Mirage Jelly, Elastic Jelly, Irate Jelly, and Invigorating Jelly.
- The Absorber now uses the Regenator if its visibility is toggled on.
- The Sponge now uses the Ursa Sergeant, Trinket of Chi, Amidias' Spark, Flame-Licked Shell, Permafrost's Concoction, and Aquatic Heart.
- Ambrosial Ampoule now uses Archaic Powder.
- Abyssal Diving Gear now uses the Ocean Crest.
- Abyssal Diving Suit now uses the Lumenous Amulet, Aquatic Emblem, Alluring Bait, Aquatic Emblem, and if visibility is enabled, Alluring Bait.
- The Amalgam now uses the Giant Pearl, Frost Flare, Void of Extinction, Void of Calamity, Toxic Heart, Alchemical Flask, The Evolution, Affliction, Corrosive Spine, Leviathan Ambergris, Abbadon, Spore Sac, Dynamo Stem Cells, Blazing Core, and if visibility is enabled, Old Duke Scales and Mana Polarizer.
- The Amethyst Staff/Topaz Staff in the Starter Bag is replaced with the Salt Booklet.
- The Burning Sky does whip damage.
- Desert Scourge no longer drops Pearl Shards. They have been replaced with Conquest Fragments which drop from any boss when defeated enough times.
- Fabsol's Vodka is replaced with the functionally identical Fluorescent Vodka, which is unable to spawn the Drunk Princess.
- Fabstaff is renamed to Interfacer Staff.
- Princess Spirit in a Bottle is renamed to Discordian Sigil.
- Godseeker Mode weapons all have increased damage based on rarity.
- Hadal Stew now additionally grants the Wrath, Rage, Endurance, Swiftness, Ironskin, Regeneration, and Titan buffs for 1 minute.
- Murasama's swing size is increased by 300%.
- All friendly projectiles spawned from above the screen deal stormbow damage.
- Soul of Cryogen can only be equipped in the elemental soul slot.
Entities
- The Calamitas Clone now drops the Archseer upon being defeated.
- Cryogen's shield spawns 10 Dendritus every time it regenerates.
- The Drunk Princess, Supreme Alchemist, Cirrus, and The Old Duke are unspawnable.
- Dungeon Keys no longer drop from existing bosses. Each one now drops from elemental construct bosses.
- Killing enemies in the Godseeker Mode Dungeon can spawn Glistening Spirits and Template:Gilded Spirits.
- The Great Sand Shark now drops Grand Scale crafts directly, however it no longer drops Grand Scales, Light Shards, or Dark Shards.
- Killing Piggies now spawns Duke Fishron.
- Primordial Wyrm no longer directly drops the Halibut Cannon, as it is crafted with Subnautical Plates now.
- The Profaned Guardians stop what they're doing and chase after the Archmage if within a 150 tile radius of him.
- Skeletron drops the Clothier upon being defeated.
- The Slime God now has a new Chlorine Paladin.
Other
- A glass breaking sound plays when dying in the Get fixed boi seed.
- The sun during a Post-Devourer of Gods Solar Eclipse has its texture changed.
- Opening the wrong Wiki blasts the player with a warning until they leave the Wiki.