Osmium Longbow (Avalon)

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Osmium Longbow
  • Osmium Longbow item sprite
Stack digit 1.png
Statistics
Type
Uses ammoArrows
Damage64 (Ranged)
Knockback2.3 (Very weak)
Critical chance4%
Use time84 (Snail)
Velocity24
TooltipArrows gain extra pierce and velocity when fully drawn
RarityRarity level: 3
Sell1
Research1 required
Creates Projectile
  • Osmium Longbow Held
    Osmium Longbow (Avalon).png
Sounds
Pull String
Fully Drawn
Shoot
Fully Drawn Shot

The Osmium Longbow is a pre-Hardmode longbow crafted with Osmium Bars and Desert Feathers.

Like all longbows, the Osmium Longbow's string gets gradually pulled back, increasing its damage, velocity, and knockback. When fully drawn, it will play a chirp sound and flash brightly momentarily.

When fully drawn, arrows fired by the Osmium Longbow will pierce two additional enemies and increases its extra updates by one.

Its best modifier is Fantastic.

Crafting

Recipes

ResultIngredientsCrafting station
Avalon/Osmium LongbowOsmium LongbowIron AnvilIron Anvil
or
Lead AnvilLead Anvil
or
Avalon/Nickel AnvilNickel Anvil
total: 1 row(s)

Used in

ResultIngredientsCrafting station
Avalon/MoonforceMoonforceDemon AltarDemon Altar
or
Crimson AltarCrimson Altar
or
Avalon/Icky AltarIcky Altar
total: 1 row(s)

Notes

  • Power linearly interpolates from 0–1 based on how far the string is pulled back, with a floor of 0.05.
  • The damage formula for longbows is as follows: Damage * (0.1 + (Power * 1.65)).
  • The velocity formula for longbows is as follows: Velocity * Power.
  • The knockback formula for longbows is as follows: Knockback * (0.5 + Power).
  • The minimum and maximum stat values using regular Wooden Arrows without bonuses or random variance is as follows:
Stat Min Max
Damage 12 120
Velocity 1.35 27
Knockback 2.365 6.45

History

  • 1.3.1:
    • Other multiplayer clients will now see the correct player direction and bow rotation when they are being held.
    • Invisible nocked arrow issue fixed for other multiplayer clients.Verify
    • Fired arrows now properly sync behavioral changes for other players (notably, extraUpdates and hitbox sizes).
  • 1.2.4: Vanilla arrows will no longer be invisible when nocked if the particular ID has not been loaded yet after launching the game.Verify
  • 1.2.2: Power multiplier in the damage formula for longbows changed from Power * 1.4 to Power * 1.65.
  • 1.0.0: Introduced.