Moonforce (Avalon)
< Avalon
Moonforce
Statistics
| Type | |
|---|---|
| Uses ammo | Arrows |
| Damage | 68 (Ranged) |
| Knockback | 2.3 (Very weak) |
| Critical chance | 4% |
| Use time | 77 (Snail) |
| Velocity | 24 |
| Tooltip | Empowers your arrows with lunar energy |
| Rarity | |
| Sell | 2 |
| Research | 1 required |
Sounds
| Pull String | |
|---|---|
| Fully Drawn | |
| Shoot | |
| Shoot Bang | |
| Moonlight Shoot | |
| Death | |
The Moonforce is a pre-Hardmode longbow.
Like all longbows, the Moonforce's string gets gradually pulled back, increasing its damage, velocity, and knockback. When fully drawn, it will play a chirp sound and flash brightly momentarily.
When drawn more than 30%, arrows fired by the Moonforce will become empowered with lunar energy, piercing from 1–6 additional enemies, multiplying their hitbox size from 2.5–6, and increasing their extra updates by one.
Its best modifier is Fantastic.
Crafting
Recipes
|
Notes
- Power linearly interpolates from 0–1 based on how far the string is pulled back, with a floor of 0.05.
- The damage formula for longbows is as follows:
Damage * (0.1 + (Power * 1.65)).- Damage uses the regular damage formula for ranged weapons.
- The velocity formula for longbows is as follows:
Velocity * Power.- Velocity uses the regular velocity formula for ranged weapons.
- The knockback formula for longbows is as follows:
Knockback * (0.5 + Power).- Knockback uses the regular knockback formula.
- The minimum and maximum stat values using regular Wooden Arrows without bonuses or random variance is as follows:
Stat Min Max Damage 13 127 Velocity 1.35 27 Knockback 2.365 6.45
History
- 1.3.1:
- Other multiplayer clients will now see the correct player direction and bow rotation when they are being held.
- Invisible nocked arrow issue fixed for other multiplayer clients.Verify
- Fired arrows now properly sync behavioral changes for other players (notably, extraUpdates and hitbox sizes).
- 1.3: Will now shoot arrows at all draw stages.Verify
- 1.2.4: Vanilla arrows will no longer be invisible when nocked if the particular ID has not been loaded yet after launching the game.Verify
- 1.2.3: Damage increased from 63 to 68.
- 1.2.2: Power multiplier in the damage formula for longbows changed from
Power * 1.4toPower * 1.65. - 1.0.0: Introduced.
Categories:
- Avalon
- Avalon/Items of rarity 3
- Avalon/Weapon items
- Avalon/Longbows
- Avalon/Craftable items
- Avalon/Demon or Crimson Altar
- Verify
- Avalon/Verify
- Avalon/Entities patched in 1.3.1
- Avalon/Entities patched in 1.3
- Avalon/Entities patched in 1.2.4
- Avalon/Entities patched in 1.2.3
- Avalon/Entities patched in 1.2.2
- Avalon/Entities introduced in 1.0.0