Moonforce (Avalon)

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Moonforce
  • Moonforce item sprite
Stack digit 1.png
Statistics
Type
Uses ammoArrows
Damage68 (Ranged)
Knockback2.3 (Very weak)
Critical chance4%
Use time77 (Snail)
Velocity24
TooltipEmpowers your arrows with lunar energy
RarityRarity level: 3
Sell2
Research1 required
Creates Projectile
  • Moonforce Held
    Moonforce (Avalon).png
Sounds
Pull String
Fully Drawn
Shoot
Shoot Bang
Moonlight Shoot
Death

The Moonforce is a pre-Hardmode longbow.

Like all longbows, the Moonforce's string gets gradually pulled back, increasing its damage, velocity, and knockback. When fully drawn, it will play a chirp sound and flash brightly momentarily.

When drawn more than 30%, arrows fired by the Moonforce will become empowered with lunar energy, piercing from 1–6 additional enemies, multiplying their hitbox size from 2.5–6, and increasing their extra updates by one.

Its best modifier is Fantastic.

Crafting

Recipes

ResultIngredientsCrafting station
Avalon/MoonforceMoonforceDemon AltarDemon Altar
or
Crimson AltarCrimson Altar
or
Avalon/Icky AltarIcky Altar
total: 3 row(s)

Notes

  • Power linearly interpolates from 0–1 based on how far the string is pulled back, with a floor of 0.05.
  • The damage formula for longbows is as follows: Damage * (0.1 + (Power * 1.65)).
  • The velocity formula for longbows is as follows: Velocity * Power.
  • The knockback formula for longbows is as follows: Knockback * (0.5 + Power).
  • The minimum and maximum stat values using regular Wooden Arrows without bonuses or random variance is as follows:
Stat Min Max
Damage 13 127
Velocity 1.35 27
Knockback 2.365 6.45

History

  • 1.3.1:
    • Other multiplayer clients will now see the correct player direction and bow rotation when they are being held.
    • Invisible nocked arrow issue fixed for other multiplayer clients.Verify
    • Fired arrows now properly sync behavioral changes for other players (notably, extraUpdates and hitbox sizes).
  • 1.3: Will now shoot arrows at all draw stages.Verify
  • 1.2.4: Vanilla arrows will no longer be invisible when nocked if the particular ID has not been loaded yet after launching the game.Verify
  • 1.2.3: Damage increased from 63 to 68.
  • 1.2.2: Power multiplier in the damage formula for longbows changed from Power * 1.4 to Power * 1.65.
  • 1.0.0: Introduced.