Armor (Ancients Awakened)

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Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. Armor pieces are equipped by placing them in the armor slots of the player's inventory. Armor can also be placed in vanity slots to change the player's appearance without affecting stats. Armor pieces are either crafted, purchased from NPCs, or dropped from enemies.

Each piece of armor has a Defense statistic that reduces inflicted damage by half / 3/4 its value, rounded up. For example, Razewood armor grants a total of 4 defense, reducing damage by 2/3, after having been rounded up. An attack cannot be reduced to zero; all attacks will always deal at least 1 damage (or 2 damage for a critical hit), regardless of the quality of a player's armor.

In addition to the defense provided by individual armor pieces, most armor types provide a Set Bonus when all three pieces of the same armor type are worn simultaneously. For example Stellar armor will cause the player to emit light, increases mana regeneration by 1, and decreases mana cost by 10%.

Ancients Awakened adds 3 new armor sets. 3 sets can be obtained Pre-Hardmode, 0 sets in Hardmode, and 0 sets post-Moon Lord with most armor sets being class-specific.

Armor Sets

Pre-Hardmode

Appearance Set Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Head Chest Legs Total
Razewood armor (Ancients Awakened).png Razewood armor 01 02 01 04
  • Set Bonus: Increases defense by 1.
Bogwood armor (Ancients Awakened).png Bogwood armor 01 02 01 04
  • Set Bonus: Increases defense by 1.
Stellar armor (Ancients Awakened).png Stellar armor 01 02 01 04
  • Increases magic and summon damage by 8%.
  • Increases maximum mana by 40.
  • Increases maximum minion slots by 1.
  • Set Bonus: The player emits light, increases mana regeneration by 1, and decreases mana cost by 10%

See Also

  • Armor on the vanilla Terraria wiki

Template:Ancients Awakened/Master Template Equipables