Soulbound Cuffs (Aequus)
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Soulbound Cuffs
Statistics
Type | |
---|---|
Tooltip | Ghost minions become attached to an enemy after dealing a melee hit |
Rarity | |
Sell | 3 |
Research | 1 required |
The Soulbound Cuffs is a pre-Hardmode accessory which makes ghost minions stick to enemies for 10 seconds after dealing contact damage. This can make typically weak ghost minions able to attack flying enemies, or keep up with fast enemies, since they would be pulled towards the enemy constantly.
Crafting
Recipe
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Notes
- When boosted with the Crown of Blood, the connection chains will last twice as long. This is normally considered a downgrade, as if your ghost minion cannot damage the enemy to refresh the chains, it's most likely best to have them unconnect from the enemy as soon as possible; however ghost minions with a ranged attack may not have this downside.
- While contact damage from a ghost minion is called a "melee hit" (and above, projectile attacks being called "ranged attacks"), they actually deal summon damage.
- The pull effect uses the same math and force variables as the Davy Jones's Anchor, however the movement of the enemy themselves may make the movement connection harder to notice.
History
- 2.6: Renamed from Souljoint Cuffs to Soulbound Cuffs.
Categories:
- Aequus
- Aequus/Items of rarity 4
- Aequus/Accessory items
- Recipes table with no row
- Aequus/Entities patched in 2.6