Crown of Blood (Aequus)
< Aequus
Crown of Blood
Statistics
| Type | |
|---|---|
| Tooltip | Boosts the item in your first accessory slot |
| Rarity | |
| Sell | 150 |
| Research | 1 required |
“This trinket will enhance the accessory you hold most dear. The cost? You will see in time...
—
Occultist (Shop Quote)
The Crown of Blood is a Pre-Hardmode accessory sold by the Occultist. When equipped, the item in your first accessory slot will be "boosted", usually doubling the strength of its effects. However, it disables positive life regeneration.
Interactions
| Item | Boosted Effect | Non-Boosted Effect |
|---|---|---|
| Doubled wing time | - | |
| Doubled defense | Original defense | |
| +10% movement speed (15mph -> 17mph) | +5% movement speed (15mph -> 16mph) | |
| +20% movement speed (15mph -> 18mph) | +10% movement speed (15mph -> 17mph) | |
| +20% increased damage while in the dark | +10% increased damage while in the dark | |
| +20% increased critical strike chance while on solid ground | +10% increased critical strike chance while on solid ground | |
| +40 maximum mana | +20 maximum mana | |
| +40 maximum mana Increased mana regeneration effects |
+20 maximum mana | |
| +12% mana reduction | +6% mana reduction | |
| +16% mana reduction | +8% mana reduction | |
| +16% mana reduction Aggro is reduced by 800 |
+8% mana reduction Aggro is reduced by 400 | |
| +20% arrow damage | +10% arrow damage | |
| +20% arrow damage Aggro is reduced by 800 |
+10% arrow damage Aggro is reduced by 400 | |
| +10 armor penetration | +5 armor penetration | |
| Ammo drops are doubled | - | |
| Debuff is applied more commonly, and lasts twice as long | - | |
| Spore spawnrates are doubled | - | |
| Margin of error increased | - | |
| Increased anchor spawnrate | - | |
| +2 seconds of buff duration | - | |
| Cooldown is halved | - | |
| 75% increased damage from critical strikes Costs 50 copper to perform |
50% increased damage from critical strikes Costs 1 silver to perform | |
| 75% increased damage from critical strikes | 50% increased damage from critical strikes | |
| 30% increased melee damage | 15% increased melee damage | |
| 30% increased ranged damage | 15% increased ranged damage | |
| 30% increased magic damage | 15% increased magic damage | |
| 30% increased summon damage | 15% increased summon damage | |
| 24% increased damage | 12% increased damage | |
| 20% increased damage 16% increased critical strike chance |
10% increased damage 8% increased critical strike chance | |
| Frenzy will last 8 seconds | Frenzy will last 4 seconds | |
| +2 sentry slots 100% chance to inflict frostburn for 8 seconds |
+1 sentry slot 100% chance to inflict frostburn for 4 seconds | |
| Ghost minions are bound to enemies for 10 seconds | Ghost minions are bound to enemies for 5 seconds | |
| Increases your maximum number of ghosts by 2 | Increases your maximum number of ghosts by 1 | |
| Ghost minions will last 2 minutes longer | Ghost minions will last 1 minute longer | |
| Increases your maximum number of ghosts by 2 Ghost minions will last 2 minutes longer |
Increases your maximum number of ghosts by 1 Ghost minions will last 1 minute longer | |
| Scepter debuffs do x3 their usual damage Ghost minion projectiles travel x3 faster |
Scepter debuffs do x2 their usual damage Ghost minion projectiles travel x2 faster | |
| Weakness debuff is applied more commonly, and lasts twice as long Scepter debuffs do x3 their usual damage Ghost minion projectiles travel x3 faster |
Scepter debuffs do x2 their usual damage Ghost minion projectiles travel x2 faster | |
| 50% of damage taken is dealt to your ghost minions | 25% of damage taken is dealt to your ghost minions | |
| Ghost minion dashes will travel further | - | |
| Skeletron hands will deal twice the damage | - | |
| Luck is re-rolled 3 times | Luck is re-rolled 2 times | |
| Drops are re-rolled 3 times | Drops are re-rolled 2 times | |
| 20% chance to not consume coins when purchasing | 10% chance to not consume coins when purchasing | |
| 2 gold discount on all items | 1 gold discount on all items | |
| +14 seconds of lava immunity | +7 seconds of lava immunity | |
| Acts as if you are wearing both Climbing Claws and Shoe Spikes | - | |
| Anti-gravity range is doubled | - | |
| Double brightness | - | |
| +50% pick speed | +25% pick speed | |
| +20 fishing power | +10 fishing power | |
| Cast 2 extra bobbers | Cast 1 extra bobber | |
| Projectiles shot deal double damage | - | |
| +2 block and tool range | +1 block and tool range | |
| Doubled breath gained from destroying tiles or killing enemies | - | |
| +34% damage reduction | +17% damage reduction | |
| Orbs deal double damage | - | |
| Double fire rate | - | |
| Slightly increased acceleration | - |