Cross Mod (Aequus)
Aequus has various interactions and support for multiple mods, ranging from small details to keep consistency, to entire items and features which utilize or interact with other modded content.
Automatic support
Some content supports any modded content automatically, usually by checking if a piece of content fits certain conditions.
Pollen and Potion Canteen
For these, they check many different item stats to determine whether they are a Buff Potion or not. An item will be considered a Buff Potion if:
- It has a Buff ID value
- It has a Buff duration longer than 0 game ticks
- It is Consumable
- It uses the "Drink Liquid" Item Animation
- It does not heal Life
- It does not heal Mana
- It does not deal Damage
- The Item's Buff which gets applied displays a Timer (For example, Minion buffs don't display a timer)
- The Item's Buff is not a Flask buff
Note that potions which inflict a Debuff when consumed will not be automatically blacklisted.
However are several buffs which are Blacklisted and unable to be given a Potion Herb / Potion Canteen recipe even if they pass the conditions. These buffs are:
Necromancy
Necromancy allows you to convert enemies into minions, however it uses an internal Tier database to dictate what enemies can and cannot be converted, so that upgrading Scepters is more important to progression, and so Weak scepters aren't able to convert enemies like Minibosses. Aequus adds automatic entries for this Tier database for modded NPCs added into the game, the formula for it works like this:
- If the NPC is a boss, set it as an Invalid necromancy minion
- If the NPC is marked
true
inNPCID.Sets.CountsAsCritter
, set it as a Critter necromancy minion - Otherwise, calculate the tier using this formula, where l = lifeMax, s = Defense and d = Damage:
If the result is above 3, it will subtract 1 from it,
Mod features & support
Boss Checklist
- Aequus has Boss Checklist entries for all of its bosses and events.
Census
- Aequus has Census entries for all of its Town NPCs.
Colored Damage Types
- Necromancy weapons have a special color
Extra Pylons
- Pylon Drones have unique colors for Extra Pylon's Pylons.
Fargo's Mutant Mod
- Pylon Drones have a unique color for the Sibling Pylon.
MrPlague's Authentic Races
- The Familiar Pickaxe pet supports custom races.
Calamity Mod
- The Crab Crevice will always generate on the opposite side of the Sulphurous Sea
- Pylon Drones have unique colors for Calamity's Pylons
- Several Pre-Hardmode Calamity enemies have specific Necromancy stats. Meaning they should be properly tiered.
Thorium Mod
- The Inspiration Cursor becomes obtainable, and functional.
- Cure and Liberation will cure related Aequus debuffs.
- The Occultist will sell various Dungeon Chest loot from Thorium.
- Slot Machines will contain related Thorium items.
- The Crab Crevice will try to not generate on top of the Aquatic Depths.
Polarities
- Several Polarities enemies have specific Necromancy stats. Meaning they should be properly tiered.
- Pestilence and Rapture enemies converted into ghost minions will not flee when outside of their respective events.
- The Physicist has 1 line of unique dialogue when this mod is enabled.
Secrets of the Shadows
- The Physicist has 2 lines of unique dialogue when this mod is enabled.
Verdant
- Pylon Drones have a unique color for the Verdant Pylon.
Spooky Mod
- Pylon Drones have unique colors for Spooky Mod's Pylons.